Steam ID of the member who has the game.
Steam ID of the game.
Number of hours that member spent playing this game.
Important: currently this field is called playtime_forever
and is stored as a string.
Completion percentage of a game. (This should not be taken from database but from API exclusively)
Number of achievements that this member unlocked in this game.
Date when member unlocked the most recent achievement.
Important: currently this field is called lastUnlocked
and is stored as a number (timestamp).
Generated using TypeDoc
This is a type of a single object within the collection "memberGames". A single object describes a single curator game belonging to a single member.